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zesty-mcstupid

33 Game Reviews

12 w/ Responses

You say "dim lights" but it looks more to me like there are no lights. Literally nothing is visible. Until further notice, 0/10

This is a cute little concept that tests your memory. Good job :)

I can see the promise this has

I can see the potential this has. Good work.

The puzzles are brilliantly thought out, reaction-based skill required to beat certain level, more and more mechanics are introduced as the game progresses, but none of them stray from the core mechanic, of placing and detonating bombs. This game is, put simply, a masterpiece.

Very beautiful, and I can't wait to get to the ending, but it looks like getting there will be a bit rough. The puzzle aspect is brilliant, but the platforming could use some work. Mainly, the jumping itself. Maybe if it was a bit more responsive, and had more of a momentum mechanic (i.e. pressing the opposite direction that you're jumping in slows the jump down instead of turning it around), the game could offer a much better experience. Oh, and make the tiles less slippery, it's annoying to feel like I just made a really hard jump by barely a pixel, only to slip down into a spike. Overall, I think this looks extremely promising, and I think you did a beautiful job!

cogile responds:

Thanks for the feedback, glad you liked it :D I agree that the platforming sometimes gets in the way of the puzzles. A quick tip for you if you're having troubles with the slippery tiles is that if you're in the air you have full control again. And if you're struggling with some levels, remember that there is usually another way to complete it :D

any tips for beating Tricky, anyone?

I'm just gonna say it, this FAAAAAAR surpasses Project: Nexus

Luke @zesty-mcstupid

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unepic gamer, cringe

Joined on 1/27/21

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